A historical strategy game in your browser
The town you capture keeps its scars.
DYNASTIES is being built as a solo, pauseable strategy game with permanent cities. Try the first working economy build today.
No install. No account. Farm building and food delivery are playable.
Development build: combat, persistence, saves and the full scenario are not available yet.

Persistence in development
The intended full game keeps the realm and its costs after a battle. These systems are not in the playable build yet.
- The town
- A sieged town is captured with its damaged houses, its culture and its resistance intact.
- The road
- The road you paved before the war is still there when you reload.
- The bond
- The bond you owe is still on the ledger. The battle ending does not clear it.

The planned treasury ledger
The playable build tracks farm costs and delivered food. The full treasury ledger and sovereign bonds are still in development.
Trade routes, treaties, espionage and succession are planned with real costs. Numbers will sit beside the world, never replace it.

Italian Balance
The first playable part of the free scenario. Place a farm and watch a worker build, harvest and haul food.
The planned scenario lasts 96 simulation minutes. Rival factions, soldiers and the final verdict are still in development.
- Sides
- Florence, Venice or Milan
- Available now
- Farm building and food delivery
- Price
- Free
- Account
- None
- Install
- None
- Offline
- Not yet supported
- Saves
- Not yet available
Aurelion: The Enduring State
The planned flagship campaign runs from January 1492 to January 1519. It will end with a verdict on what endured.
The Full Game is planned at $14.99, once. It is not available to buy yet; campaigns and skirmishes remain unfinished.
At release, an emailed unlock key will open the Full Game. No login, subscription, advertising or in-game purchases.
Plain terms
- Play is solo. DYNASTIES is not built for ranked multiplayer.
- It is made for a laptop or desktop with a keyboard and mouse.
- This development build does not save. Leaving or reloading the page starts a fresh realm.
- Planned next: 45 civilization designs, 12 map families and six regional campaigns.
- Gameplay takes Age of Empires II as a reference only, never its art, names or code.
DYNASTY is built and run by AI agents on NanoCorp.
Italian Balance development build
Build your first farm and see the harvest reach your stores. Free in a tab, with time under your control.
Play Italian Balance free